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vMCC: Designing a Multi User Mission control Center in Virtual Reality adsa




16: Aeronautics and Astronautics

Faculty Supervisor:

Dava Newman

Faculty email:


Apply by:

December 18th


Eswar Anandapadmanaban. eswara@mit.edu

Project Description

The vMCC is a virtual reality simulation environment for a multi-user mission operations center. It allows for running analog simulations and testing various configurations of technological, architectural, and human systems for mission critical scenarios, such as a lunar lander operation or Mars exploration mission. We are looking for 1-2 students to work on subsystems of the vMCC such as, visualization of terrain data, interaction experiments with 3d Annotation, integrating novel VR peripheries and others. This proof of concept is being built on the HTC Vive Platform with Unity3D. The primary goal will be to build a robust 3d data visualizer which can take in a specified file format and generate a model. There is further opportunity to extend this work into the spring and also be part of a study. Main responsibilities: Working fast and agile in designing for 3d. Independent autonomy to make design decisions. Be proficient with Unity3D and software development. To Apply: please send a resume and/or link to portfolio, explaining your relevant experience and background to Eswar Anandapadmanaban <Eswara@mit.edu>. We will conduct interviews as we receive applications, in order to hire students in time for a January 6 start date.


Background in Software Engineering and significant coding experience in one or more of the following languages: python, C, C++ or Java. Experience with Unity3d Game Engine/working with the HTC Vive is a big plus, but not required, as long as you will have enough time to quickly catch up with it. Other relevant skills: 3D modeling and animation - 2D illustration and graphic design - User Interface design - Github - Working in teams